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عدد المساهمات : 517 تاريخ التسجيل : 09/11/2009
| موضوع: Maximizing Training Effectiveness using PC-Based Games الجمعة ديسمبر 11, 2009 4:36 pm | |
| Maximizing Training Effectiveness using PC-Based Games [ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة] World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2003Phoenix, Arizona, USA 2003 Griff RichardsAACE [ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط] [ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط] Authors[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط], US Army Research Institute for the Behavioral and Social Sciences, USA; [ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط], [ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط], George Mason University, USA AbstractPC-based games can facilitate training. The goal of this research was to understand what components of PC-based games are most effective for training. How information presented during first-person-perspective games and its impact on retention was assessed. The types of information presented during the game were categorized along two dimensions: 1) type of information (i.e., factual, procedural, and episodic) and 2) relevance to game-play. After playing the game the participants answered questions regarding game content. Results indicated that participants were most likely to recall procedural information followed by episodic and then factual information. Regarding relevance to game-play, participants were more likely to recall information that helped a player progress in the game than information that did not. The results of this research provide guidelines about how training developers may take advantage of first-person-perspective, PC-based games. | |
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